Wednesday, October 4, 2017

Kingdoms of Faerie, Part 1

Over the next several months I will be presenting excerpts of a new RPG I have been working on, entitled Kingdoms of Faerie, for the OSR.  It's a game about knights, and is inspired by Pendragon.  I'll post these on my G+ account for feedback, criticism, and insight as well as to answer any questions.

<https://plus.google.com/u/0/+DoyleTavener>

It will then appear here, on my long-defunct blog, as a means of archiving.

This first bit is the introduction.  Tomorrow and Friday I'll post what I have for character creation.

1 - Introduction

This is a game about knights. It uses as its engine the procedures and assumptions of the Original Fantasy Role-Playing Game, hacked to reflect the topic and informed by the ideas and mechanics of the Old School Renaissance. It is inspired by a much better game than this one, Greg Stafford’s King Arthur Pendragon.

The players are all knights, There are no other classes available, or even present in the setting. The milieu consists of two worlds, linked to each other in mysterious ways. The first world is the historical reality of 12th century Europe, and the second is the lands of the kingdoms of Faerie. The players are knights from the real world, who find themselves trapped and thrown together in the eternal landscape of the Fae.

While in Faerie, the knights engage in various adventures, which can include exploration, monster-hunting, establishing demesnes, war, raid and skirmish, tournaments, questing, romance and court intrigue, and fulfilling the enchantments of the various sub-kingdoms of the Faerie landscape.

Each of the following chapters details how to create and sustain just such a campaign, reflecting the literature of romance of the Middle Ages and later. There is a medium sized hex map of Faerie, with terse descriptions of what can be found in each of the hexes, which can be used as as template for your own land of enchantment.

Thank you for picking up this supplement, and I hope that you have a long and engaging campaign. Hail!

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